Bad Company 2

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J_Th4ng
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Bad Company 2

Post by J_Th4ng »

This could be just what the BF community needs. An announcement was made yesterday on the release date for Bad Company 2. It's coming at the beginning of March next year. Thats a lot sooner than I expected.

Source: [url=http://blogs.battlefield.ea.com/Default.aspx##]http://blogs.battlefield.ea.com/Default.aspx##[/url]

This could be BEEG!!
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Paul
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Re: Bad Company 2

Post by Paul »

I can't view the link here is this multi-player? How many? Are their vehicles?

I think tht was one of the big draw cards of BF2, the number of players and the mix of vehicles and infantry, otherwise this could just be a COD4/CSS clone
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Thor_23
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Re: Bad Company 2

Post by Thor_23 »

Paul wrote:I can't view the link here is this multi-player? How many? Are their vehicles?

I think tht was one of the big draw cards of BF2, the number of players and the mix of vehicles and infantry, otherwise this could just be a COD4/CSS clone

QFT
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J_Th4ng
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Re: Bad Company 2

Post by J_Th4ng »

Dunno why you can't access the link, but I'll post some of the information from the site concerning vehicles:

For Battlefield: Bad Company 2 we wanted to take Battlefield’s traditionally deep vehicle experience and bring it to a whole new level. In order to do this we analyzed every aspect of our vehicle warfare. We pushed the pedal down on Jeeps, increasing their top speed, and making them livelier. We crafted a new control system for Helicopters so more players soar over the Battlefield. We tuned the Tanks, giving them more torque for climbing and smashing through light obstacles. Every single aspect of Bad Company’s original vehicles were tweaked, tuned, and rebalanced. But simply improving our already impressive stable of vehicles was not enough. We wanted to give new tactics and strategy to players via all new rides.

In Bad Company 2 a whole 4 man squad, plus a pilot, can take to the sky via the new UH-60 transport helicopter. This 5 seat vehicle can suppress any hot LZ with dual miniguns, each controlled by a gunner on either side of the helicopter. The additional 2 passengers can contribute their own kit’s fire power through the chopper’s open doors. Of course the UH-60 will have to watch out for the new BMD-AA Mobile Anti-Aircraft vehicle.

The BMD-AA is a Light Tank absolutely blistering with weaponry. The turret mounted dual 23mm AA cannons tears helicopters to pieces with rapid fire bursts. However the AA gunner must sit exposed to enemy fire in order to operate the weapon. The driver packs the explosive power of a 30mm Grenade Machinegun, and two additional passengers are each fully protected inside, with rapid fire machine guns to suppress nearby infantry.

Also making its debut on the Battlefield are smaller, faster vehicles. The Quad Bike carries 2 teammates with quickness and agility across the battlefield in record time. Its small size allows it to slip through gaps and between trees in the forest to escape pursuers or reach that next objective. On the sea, a 2 man Personal Water Craft gives a quicker, stealthier option for crossing open water. While neither vehicle sports arms of their own, the passenger has full access to all of his kit weapons. The high speed of the Quad Bike and PWC give players a new tactical choice on the battlefield.

Of course new and improved vehicles aren’t the only things we’re adding to the Ultimate Vehicle Warfare. Keep watching the Battlefield Blog for more details on the vehicles in Battlefield: Bad Company 2


As for the number of players, that's not been confirmed as yet. The original supported 24 players, but that was console only. One would hope that DICE will be able to extend that to at least 40 players on the PC with dedicated servers.

You can see in the above quote that squads will be supported (although they are limited to 4 players each), and I'm sure that squad based VoIP will be included too as it's currently in BF1943.
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Paul
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Re: Bad Company 2

Post by Paul »

Thanks dude, it is a gaming website, most of them are blocked here at work
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J_Th4ng
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Re: Bad Company 2

Post by J_Th4ng »

Preview on the DoGaming site: http://gaming.do.co.za/articles/news/gamescom_live_another_look_at_battlefield_bad_company_2.htm

It certainly looks like this is the closest we'll get to BF3 for a while...

Only thing still unconfirmed is the number of players supported.
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Megageth
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Re: Bad Company 2

Post by Megageth »

Take a normal standard kit 9mm hand gun and after a few shots at a wall there will be a nice hole to shoot through. All constructions allow shots to chip away at them.


Nice feature.

Ya, numbers will be interesting. hopefully around 40 on a nice sized map. That seems to be a good balance.
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J_Th4ng
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Re: Bad Company 2

Post by J_Th4ng »

Gameplay video...

http://ve3d.ign.com/videos/56538/PC/Battlefield-Bad-Company-2/Trailer/Battlefield-Moments-Episode-1

This looks outstanding!!

And...

http://ve3d.ign.com/videos/53536/PC/Battlefield-Bad-Company-2/Trailer/GamesCom-09-Squad-Stories-Trailer

More scripted and in-game video, but still looks great. Especially if it's game engine rendered!!
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Paul
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Re: Bad Company 2

Post by Paul »

This looks like and "feels" like BF2 but newer. I wonder what kind of a machine you will need to play this
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J_Th4ng
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Re: Bad Company 2

Post by J_Th4ng »

There's a new video up on the BC2 website, and it looks awesome!!

It's entirely in-game footage, so you can get a real feel for what this game is gonna look and play like:

http://badcompany2.ea.com/#/home

It looks like BF2, only a lot better :D
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