4vs4 comp
- SlipperyDuck
- Posts: 11493
- Joined: Sat Jun 22, 1974 12:00 am
Re: 4vs4 comp
You little team is gonna regret these silly comments - REGRET
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Voetsek-Mikey
- Senior Member
- Posts: 807
- Joined: Sat Aug 11, 2007 11:18 pm
Re: 4vs4 comp
SlipperyDuck wrote:You little team is gonna regret these silly comments - REGRET
I am not in any team, I can comment all I like, there are no consequences - NONE

- SlipperyDuck
- Posts: 11493
- Joined: Sat Jun 22, 1974 12:00 am
Re: 4vs4 comp
you will stil pay - PAY
- NiteShade
- Senior Member
- Posts: 2486
- Joined: Fri Oct 06, 2006 7:03 pm
- Location: Edenvale, Gauteng, South Africa, South Africa
Re: 4vs4 comp
Rules PDF Print E-mail
Landmark League Ruleset
Prizes:
Only the team placed first in the competition will receive a prize. The prize is a RAT7 mouse for each of the four players in the team,as provided by the competition sponsor, Landmark Computers CC. (http://www.landmarkpc.co.za/store/index.php). In the event that there are more than four players registered in the team, the team must themselves decide how to allocate the prize.
Eligibility:
Only teams entered into the competition before the cutoff at 22:00 on Monday 21 February will be allowed to compete.
Only players registered in the team will be allowed to compete.
Matches:
Matches will be played between two teams, 4vs4. At no time should any team have more than 4 players on the match server.
The minimum amount of players which are permitted for a game to be considered legal is 3vs3.
10 minutes will be allowed before the game is to start. Any team not able to field a team for the match will suffer a forfeit.
The match should commence after both teams have signalled that they are ready.
Screenshots of the final scores after the round are to be emailed to the admins within 24 hours of the game being played.
Matches are to be played in a good spirit. No profanity is allowed. Any unsporting behavoiur/comments should be reported to the admins who will then make a ruling on the offence with the submitted evidence as proof being submitted.
Matches are to be scheduled on the forum (http://landmarkleague.nsd.za.net/) of the competition site. All communications should be there as record between the teams.
No extensions will be given.
Matches are to be played over two rounds spanning two maps.
Maps for matches will be chosen by teams in their match thread on the forum via elimination.
Competition start:
The scheduled starting date of the competition is 10:00 on Tuesday 1 March. All relevant rosters and information will be released before then.
Game Settings:
Killcam: No
Teamkill: Yes
Crosshair: Yes
Vehicles: No
GameMode: Squad Deathmatch
Tickets/Kills: 50 for round robin portion and 100 during the elimination rounds.
Limited kits: No
Round Start: 30 seconds
Respawn: 10 seconds
The server, which is sponsored by Landmark Computers CC. (http://www.landmarkpc.co.za/store/index.php), is hosted by Mweb. As everyone is aware peering between saix and mweb is a problem. Entrants using telkom(saix) adsl accounts are forewarned of this, and are therefore accept the consequences.
Maps: (to be discussed)
Eliminated; Oasis, Harvest Day, Nelson Bay, White Pass
Permitted; Arica Harbour, Laguna Presa, Panama Canal, Isla Inocentes, Cold War, Heavy Metal
Content not allowed:
SPECACT kits are not permitted.
Carl Gustav
An-94
Neostead 2000 Combat shotgun/ Spas/870 combat
M60 Light Machine Gun (LMG)
Cheating:
PunkBuster and punkbuster screenshots will be enabled on the server. Any person caught cheating will result in their entire team being ejected from the competition.
Any other suspicious behaviour should be reported to the admins with proof (screenshots or video).
Last Updated on Sunday, 20 February 2011 21:37
Landmark League Ruleset
Prizes:
Only the team placed first in the competition will receive a prize. The prize is a RAT7 mouse for each of the four players in the team,as provided by the competition sponsor, Landmark Computers CC. (http://www.landmarkpc.co.za/store/index.php). In the event that there are more than four players registered in the team, the team must themselves decide how to allocate the prize.
Eligibility:
Only teams entered into the competition before the cutoff at 22:00 on Monday 21 February will be allowed to compete.
Only players registered in the team will be allowed to compete.
Matches:
Matches will be played between two teams, 4vs4. At no time should any team have more than 4 players on the match server.
The minimum amount of players which are permitted for a game to be considered legal is 3vs3.
10 minutes will be allowed before the game is to start. Any team not able to field a team for the match will suffer a forfeit.
The match should commence after both teams have signalled that they are ready.
Screenshots of the final scores after the round are to be emailed to the admins within 24 hours of the game being played.
Matches are to be played in a good spirit. No profanity is allowed. Any unsporting behavoiur/comments should be reported to the admins who will then make a ruling on the offence with the submitted evidence as proof being submitted.
Matches are to be scheduled on the forum (http://landmarkleague.nsd.za.net/) of the competition site. All communications should be there as record between the teams.
No extensions will be given.
Matches are to be played over two rounds spanning two maps.
Maps for matches will be chosen by teams in their match thread on the forum via elimination.
Competition start:
The scheduled starting date of the competition is 10:00 on Tuesday 1 March. All relevant rosters and information will be released before then.
Game Settings:
Killcam: No
Teamkill: Yes
Crosshair: Yes
Vehicles: No
GameMode: Squad Deathmatch
Tickets/Kills: 50 for round robin portion and 100 during the elimination rounds.
Limited kits: No
Round Start: 30 seconds
Respawn: 10 seconds
The server, which is sponsored by Landmark Computers CC. (http://www.landmarkpc.co.za/store/index.php), is hosted by Mweb. As everyone is aware peering between saix and mweb is a problem. Entrants using telkom(saix) adsl accounts are forewarned of this, and are therefore accept the consequences.
Maps: (to be discussed)
Eliminated; Oasis, Harvest Day, Nelson Bay, White Pass
Permitted; Arica Harbour, Laguna Presa, Panama Canal, Isla Inocentes, Cold War, Heavy Metal
Content not allowed:
SPECACT kits are not permitted.
Carl Gustav
An-94
Neostead 2000 Combat shotgun/ Spas/870 combat
M60 Light Machine Gun (LMG)
Cheating:
PunkBuster and punkbuster screenshots will be enabled on the server. Any person caught cheating will result in their entire team being ejected from the competition.
Any other suspicious behaviour should be reported to the admins with proof (screenshots or video).
Last Updated on Sunday, 20 February 2011 21:37

- NiteShade
- Senior Member
- Posts: 2486
- Joined: Fri Oct 06, 2006 7:03 pm
- Location: Edenvale, Gauteng, South Africa, South Africa
Re: 4vs4 comp
Went to the meeting.. albeit late. Wasn't very exciting.
The comp is suppose to start on 1 March, but I haven't been able to find any roster as of yet.
The comp is suppose to start on 1 March, but I haven't been able to find any roster as of yet.

Re: 4vs4 comp
Any update??
I'm so keen to practice this... I reckon this format is much more dependent on individual skill and one-on-one skills. Would be great for all of us to get some time to sharpen those together!
I'm so keen to practice this... I reckon this format is much more dependent on individual skill and one-on-one skills. Would be great for all of us to get some time to sharpen those together!
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- NiteShade
- Senior Member
- Posts: 2486
- Joined: Fri Oct 06, 2006 7:03 pm
- Location: Edenvale, Gauteng, South Africa, South Africa
Re: 4vs4 comp
Lets start by finding out when everyone is available to practice? I believe its traditionally been Tues & Thurs?
I'll have a look now on the Landmark PC site and advise updates asap.
Locked & Loaded
NiteShade - pretty much any night once I get my pc sorted.
I'll have a look now on the Landmark PC site and advise updates asap.
Locked & Loaded
NiteShade - pretty much any night once I get my pc sorted.

Re: 4vs4 comp
Note that the rules have changed since the comp was first suggested. We're now playing Squad DM, but with only two squads, not four i.e. you won't get sandwiched between two squads in this comp.
Practices are good, unfortunately I'm in Jozi this week, but will be back online again on Sundy for practices/matches. Our squad has five people anyway, so hopefully you'll be able to manage without me.
Practices are good, unfortunately I'm in Jozi this week, but will be back online again on Sundy for practices/matches. Our squad has five people anyway, so hopefully you'll be able to manage without me.

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s3xy_j0nny
- Senior Member
- Posts: 4046
- Joined: Thu Oct 05, 2006 2:44 pm
- Contact:
Re: 4vs4 comp
Locked & Loaded
NiteShade - pretty much any night once I get my pc sorted.
j0nny - pretty much any night that I'm not stuck at work, so not very reliable atm.
NiteShade - pretty much any night once I get my pc sorted.
j0nny - pretty much any night that I'm not stuck at work, so not very reliable atm.

From the darkness you must fall
Failed and weak, to darkness all.
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