Good day Lads and Ladies and Russian,
last night we had a practice and it was amazing. I think we work better as a team and our co-ordinations are a fuck load better...
We must just remember the keep our emotions under control and remember to focus on when to spawn and when not to spawn.
Now from my attachment.
Every thing is numbered to speed up calls and reduce confusion on the battlefield. People need to understand and try optimizes each others playing style.
Last night we had some practice runs and we realized once we got the hang of calling that people we able to bring the enemy down quickly and take complete control of the intended flag also defending that flag was a shit load easier.
Thank you so much for allowing me to take your time last night and I hope you feel more confident in playing this map.
NOW FOR PEOPLE THAT WERE NOT THERE FOR PRACTICE.
PAUL YOU MISSED A HELL OF A PRACTICE.
This is the only picture I could get with a close up of B and C flag.
I mostly came up with this by myself and ran it past my brother which he supplied some helpful hints.
In-case you have forgotten there is 8 people in the team.
for this map we should have 3/4 Engineers (with AT mines and rockets) and 4 Medics (with healing shit) and maybe 1 sniper with tug and C4.
now since we working on this format it will be very effective against tanks and the M142. Since we having a constant Close to Medium ranged fight every one should be using a Suppressor on their weapons as this only effects long range fighting and when we shoot they will be unable to track us on the mini-map. Giving us a massive advantage.
The only flags we will concentrate on holding is "B" and "C". Fuck "A" and Fuck "D"...The only people that give a fuck are 2 people(will be explained later)
"B" and "C" are the easiest to defend. "A" comes close to this. "D" not so much.
Now comes the secret Grrrbians Defense over 9000 attacking plan.
//////////////SUPER SECRET//////////////
we have 6 players taking and defending "C" and "B"
3 on C
3 on B
AT MINES TO BE PLACED IN RANDOM PLACES WHEN EVER POSSIBLE.
B flag:
Person 1 : in the tank (by him self) as a distraction for the enemy. Constantly harassing from range and picking off infantry. he will be more on "B" flag in the tanking yellow zone as per the map. He will need to blow the walls down to give him a better view of "B" flag (engineers can help). Losing the tank is not an issue. Keep it for as long as possible in order to give the squads time to take the zones. Fire will be in the tank as a engineer!...
Person 2 : will be an engineer. they need to be either situated on top of the building at "B" or around the shipping containers above "B" finding a spot. he is the eyes of be flag. He makes the calls. We can saying enemies coming from 1,2,3 so the tank can assist in killing...
Person 3: (medic) He will be in SEWERS waiting for info to be said from person 2. if person 2 gets taken down he will have the info relayed to him where the enemy is coming from and will be able to defend the point with the tank.
//If tank is down//
Person 1 will be with person three in the sewers. ready to defend.
Person 1 carries flash bangs.
Person 2/3 carries grenades(impact).
C Flag:
Person 1 : on the roof of C, he is the eyes of C flag. HE ALWAYS NEEDS TO BE ON THE ROOK AS A SPAWN!... he makes the calls of incoming enemies. If he goes down both person 2/3 leaves to defend the roof. Leaving C reading for taking.
Person 2/3 must be camping PRESS ROOM or Stairs... ready to hear incoming calls from person 1.
A/D flag.
1 medic 1 engineer/sniper.
Sniper must use a carbine with a silencer.
Both people keep pressure on which ever they decide flag. allowing us to basically secure 3 flags or constantly have 2.
now its up the them to play smart.
which ever flag they approaching the sniper/engi needs to run in first while the medic stands back as a spawn spot. if all is clear then medic runs in to assist in capture quickly.
once flag has been captured. Medic can deviate and move to assist in maintaining B C capture...depending on tickets.
When the sniper gets taken out. He spawns on his medic again and while they move out he places a TUG down for extra support on B - C...
and they keep the pressure on.
If B and C are doing really well. Sniper and medic will take a Quad bike to the other enemy flag and put pressure on that. allowing the enemy to go "WTF is GOING ON."
Conclusion.
B - C if held correctly with right communication can allow the attacking squad to throw the enemy off with.
we saw this last night with when a team of 4 was holding up against a team of 6...
Clan practice - Zavod
- Salty Ferret
- Senior Member
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Irish_Luck28
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