BF4 Server details

WE ARE THE LAW!!!!!!!!!
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TygerBS
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Joined: Wed Oct 24, 2007 6:05 pm
Location: Johannesburg

Post by TygerBS »

Ooh yes the country kicker party of the high ping plugin does work still. So i have enabled it. Currently have it set to only South Africans and Namibians.
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Phatso
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Joined: Sat Jul 25, 2009 3:12 pm
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Post by Phatso »

QB, please come to TS. There are issues with the plugins. The server reads chat messages from random players as admins. Example:

[ADMIN] Sabrefox: WELCOME TO THE GRRR SERVER
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Onyx
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Joined: Thu Jun 14, 2007 10:06 am
Location: Pretoria

Post by Onyx »

TygerBS wrote:Yes i agree those two guys would make good admins. Eggman has shown in past that he is a good one.

So if you fine with that we should give them access. ASAP


Agreed.
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NiteShade
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Location: Edenvale, Gauteng, South Africa, South Africa

Post by NiteShade »

I second both Dry and Egg.
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Paul
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Location: In your base, pwning your noobs

Post by Paul »

Yip a few guys were saying we need more grrr admins, let start with Eggy and Dryman. Phatso can always add more or remove them if they aren't working out.
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Phatso
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Post by Phatso »

Approved.

I am just in and out of meetings today plenty so if anyone with the details can PM them the details for Procon, please do.
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Hubris
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Joined: Wed Oct 06, 2010 10:21 pm
Location: Centurion, Gauteng

Post by Hubris »

LOL Andrew is an admin
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Hubris
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Posts: 922
Joined: Wed Oct 06, 2010 10:21 pm
Location: Centurion, Gauteng

Post by Hubris »

I figured out and fixed a few issues on the server today.

The config loaded on gameservers side had commanders disabled. I took the liberty of fixing that and opened the commander slots - server is now "normal". Spectators (2) and Commanders (2) take up four slots on the server, we have a max of 40 so an effective player limit of 36 (40-4).

Commanders are only an option on Conquest to players over rank 10.

Tyger please would you post where you found your plugins and which you installed so the admins can all have the same setup as you and there shouldn't be any issues with that. I'd also like to see if I can fix the server messages using player names and post a fix for that for the admins.

I also mixed up the maps to run with Conquest, Rush and Obliteration mini cycles of 3 maps. the start sequence was not changed so don't worry about that. You guys need to decide whether to stick with the current rotation or include other game modes like defuse, domination, squad and team DMs.

You can get the Apple app for Procon here but... it costs USD $25: https://itunes.apple.com/us/app/procon-bf4-edition/id730151011?l=en&ls=1&mt=8
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J_Th4ng
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Posts: 4330
Joined: Mon Oct 09, 2006 10:00 pm
Location: Noordhoek, Cape Town

Post by J_Th4ng »

Hubris wrote:I figured out and fixed a few issues on the server today.

The config loaded on gameservers side had commanders disabled. I took the liberty of fixing that and opened the commander slots - server is now "normal". Spectators (2) and Commanders (2) take up four slots on the server, we have a max of 40 so an effective player limit of 36 (40-4).

Commanders are only an option on Conquest to players over rank 10.

Tyger please would you post where you found your plugins and which you installed so the admins can all have the same setup as you and there shouldn't be any issues with that. I'd also like to see if I can fix the server messages using player names and post a fix for that for the admins.

I also mixed up the maps to run with Conquest, Rush, Obliteration and Defuse mini cycles of 4 maps. the start sequence was not changed so don't worry about that. We need to decide whether to stick with the current rotation or include other game modes like domination, squad and team DMs.

You can get the Apple app for Procon here but... it costs USD $25: https://itunes.apple.com/us/app/procon-bf4-edition/id730151011?l=en&ls=1&mt=8


We should have 40 player slots, because the server is a 44 player server.

I suggest dropping defuse. It's designed for 5v5, not big enough for a 40 player server, adn also doesn't support commander mode. The other three are great, and better suited to a server the size of ours.
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Hubris
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Location: Centurion, Gauteng

Post by Hubris »

All fixed up and good to go for 40 players incl Spectators and Commanders with Conquest, Rush and Obliteration cycles.
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