Match

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Megageth
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Re: Match

Post by Megageth »

If its open to both sides then it has no unfair advantage.

Mega Tip: Wear the black kit if you have it unlocked, you are less visible under IRNV.
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Skouperd
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Re: Match

Post by Skouperd »

black kit + thermo armour should provide a nice balance for competitive play.
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Scientific fact, dried testicles of rhino poachers can cure aids.
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Megageth
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Re: Match

Post by Megageth »

PS less visible != invisible
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J_Th4ng
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Re: Match

Post by J_Th4ng »

I think that point here is that currently it's believed that the IRNV will be banned for the league. As such, it makes sense to stop using it now, in order to prepare ourselves for the league.

While I agree that it's not an unfair advantage if it's open to both teams, it does reduce the usefulness of other optics by comparison. this leads to less diversity in the game, and defeats some legitimate strategies. Allowing everyone to use IRNV as it is now would change the way that the game is played.
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pmurgs
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Re: Match

Post by pmurgs »

Lets face it, either IRNV will be heavily nerfed by Dice or more likely it will be banned for the league. Oh well.

Personally I think the repair tool needs to be nerfed... I think it's too powerful. And these tank battles of shooting each other for over a minute while our repairers stand on the side repairing is kinda a stupid mechanic for how we play a shooting game. But that's just me.
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Paul
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Re: Match

Post by Paul »

Yes if it a useable perk in the leagues you would be dumb not to use it but just like in the previous leagues where the M60 and Gustav were banned, not all weapons etc will automatically be available in the leagues. From the current opinion it will be banned and as such we should treat it like that.

No use becoming pro in it and then when the league rolls around you have to learn how to ride the bike again.
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TygerBS
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Re: Match

Post by TygerBS »

pmurgs wrote:Lets face it, either IRNV will be heavily nerfed by Dice or more likely it will be banned for the league. Oh well.

Personally I think the repair tool needs to be nerfed... I think it's too powerful. And these tank battles of shooting each other for over a minute while our repairers stand on the side repairing is kinda a stupid mechanic for how we play a shooting game. But that's just me.


Agreed!

4 RPG's into the side of an apc should blow it up!
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s3xy_j0nny
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Re: Match

Post by s3xy_j0nny »

Nutz pros:

On Seine I lost the Baggers a lot of tickets in the second round because I went lone wolf and your guys' close squad play meant I always ran into 2 or 3 of you at a time.

You guys made spanner monkeying close to impossible by surrounding our armour with AT troops. I got pwned pretty hard on Tehran because when I jumped out to repair, I had to keep moving or I'd be shot, and this led to getting in Lep's way when he was trying to manouevre. Nice work. *

* I'd suggest tank drivers practice shooting from quite a distance. Armour is weak vs co-ordinated troop play in BF3. Best to stay way back and pwn from far.
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Megageth
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Re: Match

Post by Megageth »

Is there another prac this Sunday? I am keen.
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L3pr3c4un
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Re: Match

Post by L3pr3c4un »

I'm also keen!!
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