You can view the page at http://www.grrr.co.za/content.php?20...layer-Campaign
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Received: 19/5 Given: 1/1 |
You can view the page at http://www.grrr.co.za/content.php?20...layer-Campaign
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Received: 10/0 Given: 1/0 |
The best thing for me is that they go to great lengths to set the player up as the squad leader of tombstone, and yet through out the entire campaign, everyone else gives the orders and tells you what to do.
And that dialogue is terrible!! It's extra cheezy cheese.
The action is reasonably fun though. I probably wouldn't have stuck with it if it wasn't for the fact that you have to get to the end to unlock a couple of weapons for MP.
Oh, and having to do the last mission three times to unlock all of the weapons is a bit of an annoyance.
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Received: 19/5 Given: 1/1 |
Yes the Dialogue was horrendous, it is like they banged up the entire scripted in 30 mins while they were doped up on morphine.
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Received: 11/0 Given: 1/0 |
Ya I have to agree, the chatter was painful and getting orders from your subordinates was a joke. The hit boxes on the AI were bad and it took literally the entire kitchen and the sink to kill them. It felt like it didn't even work in the same universe as the multiplayer and honestly I found it a very boring and glitched out way to unlock weapons.
EA has really undercooked this game. This is becoming a trend too, remember Sim City? EA don't seem to be able to control the hype machine and end up painting themselves into a corner or overestimating what they can actually do in the time available to them. It's not good for the titles and not good for EA.
Lets hope they figure out what is actually broken with the server before the "R-800" patch is released that will officially hog your entire hard drive. R1000 to play, 23GB to download, endless framerate and crashing issues. Have to say this game is looking dodgy.
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Received: 12/0 Given: 3/0 |
"while they were doped up on morphine" - that would have made for a 200% improvement in the current story.
After yesterday's patch I had a much better FPS, and when I got hit, I actually had the chance to move before I got hit more and killed (that was on conquest) then I moved to a rush and it was back to "hear / feel nothing except the last bullet that kills you"