do Gaming BF3 rules and settings

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Topic review
   

Expand view Topic review: do Gaming BF3 rules and settings

Re: do Gaming BF3 rules and settings

by Paul » Tue Jan 24, 2012 3:56 pm

Basically at the end of the B2K maps it doesn't give the ticket count. "So you don't know the scores" once dice's fixes this they will be add in the next leg

Re: do Gaming BF3 rules and settings

by DryMan » Tue Jan 24, 2012 1:06 pm

WTF?

Why?

Re: do Gaming BF3 rules and settings

by Thor_23 » Tue Jan 24, 2012 10:01 am

Paul wrote:B2K maps have been excluded completely


That sucks!!

Re: do Gaming BF3 rules and settings

by TygerBS » Tue Jan 24, 2012 9:37 am

Friendly Fire off was a mistake it is on.

Re: do Gaming BF3 rules and settings

by Paul » Mon Jan 23, 2012 4:50 pm

Some changes to the Rules

Big ones I see are

Friendly Fire: On
Squad Leader Only Spawn: On
3rd person camera: Off

Banned Weapons and Add-ons

Banned Weapons:
- Scar-h
- F2000
- G18 Pistol

Banned Add-ons and Equipment
- Mav
- Tactical Light (including on pistols)
- IRNV (including vehicles)
- 12G Frag

Ban on flashlight for all guns even pistols.


B2K maps have been excluded completely

Re: do Gaming BF3 rules and settings

by Paul » Tue Jan 17, 2012 7:54 am

I agree, unless we are playing a team that we absolutely no will pose no threat, we avoid metro. It is one of those maps that can go so right or so wrong depending on how you start.

I think lets get the maps in preference so you know which ones to eliminate first. Obvious choice would be to eliminate maps with jets. Heli's I think we have a good chopper team so we can handle maps with a heli on it.



The final map list hasn't been made available though, it say the version of the game is B2K but the maps don't appear

Re: do Gaming BF3 rules and settings

by Hubris » Mon Jan 16, 2012 6:02 pm

Alright... my idea was to eliminate Metro, I think it's just one of those maps played into the ground giving rise to artificial skill. Every clan and his auntie know how to play this map and take it to the extreme. I just don't see this map playing to our strength (experience). But hey, if we have some good debate for it I'll reconsider.

Generally, I think we have the advantage on Karkand maps because the Assault Conquest game mode pretty much defines our play style (sometimes impatient!). I also don't think many teams have really prepared for them so it could give us an advantage - or end up being excluded right away which would suck bone.

I think we need to play Damavand and Tehran against good opposition and choose one. That would leave us with Karkand, Sharqi, Bazaar, Seine and one more BF3. Any thoughts? I know Bazaar has been a toughie for us, but I just have this feeling it will turn out to be a great map for us (like Seine).

Re: do Gaming BF3 rules and settings

by Paul » Mon Jan 16, 2012 2:09 pm

OK guys, like them or not I am pretty sure these rules aren't going to change. I think the best we could hope for is for the MAV to be included. So I suggest when you play on the FFA servers keep these in mind.

I.e don't use the F2000 as you the gun you want to become good at, don't run around on metro with frag rounds and then wonder why you get own in a clannie on metro

Re: do Gaming BF3 rules and settings

by flycatchr » Mon Jan 16, 2012 1:48 pm

from tygys link about int rules:

http://www.teamwarfare.com/rules.asp?set=BF3%3A+NA+Ladders wrote:
-Weapon bans or disallowed tactics:

The Tactical Flashlight (On Primary Gun), Shotgun FRAG rounds, and IRNV Scope are disallowed and will result in a forfeit loss of the round in which it was used.
Deploying mortars in the uncappable ares is disallowed and will result in a forfeit loss of the round in which it occured.
Example: You are in your spawn area (uncappable area) and deploying mortars outside of your spawn area.

"Riding the MAV" is not allowed and will result in a forfeited round. The use of the MAV itself is allowed in all ladders.

Maximum points will be awarded to the opposing team for that particular round, depending on the ladder. In order to prove a weapon was used, indisputable evidence must be provided and will be subject to the admin's discretion.
Attacking M-COMM from out of bounds (aka as Attackers Base/Uncap) is illegal. You MUST leave your uncap to attack the M-COMM. You as a team are responsible for capturing video of this. If you cannot provide us evidence, we will not even consider your dispute. Evidence must be video. Screenshots are not acceptable.In the event of this tactic being used, PLAY OUT THE MATCH and dispute afterwards. Do not stop playing. This rule will be enforced at the discretion of the admins.



PLEASE NOTE THESE ARE NOT SGS RULES

Re: do Gaming BF3 rules and settings

by Paul » Mon Jan 16, 2012 9:49 am

Another thing to consider, because it is map elimination, we actually only need to know 3 or 4 maps really well, the rest we can eliminate

I am thinking

Metro
Sienne
Bazaar
Sharqi
Karkand

Will be the most popular, this will also help seeing as we don't have any really ace jet pilots

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