Re: Homefront PC
Posted: Sat Mar 19, 2011 9:52 pm
It would appear, then, that there is a difference between the DL game, and the retail version.
Mine cues buttons like 'LMB', 'RMB', 'E', etc. when playing, not console buttons.
The SP game is very linear, with some annoying characteristics.
The AI characters get in the way. Thay can block you from entering doorways and getting to vantage points, and the 'cutscenes' (which just happen without warning, or any obvious break, during play) can be pretty irritating although I suppose they are supposed to be giving you info (but it doesn't seem to be critical intel, rather babbling by your colleagues).
And figuring out how and when to pick up ammo and weapons took me a while. Seems you can have more than one 'primary' (like an SMG, SCAR, M4) unless the game decides otherwise and sometimes just takes them away from you when they feel that the weapon they want you to have is better.
Don't bother trying to protect your buddies. They are immortal. A tower cannon can pwn hell out of them and they won't die. Not so much for you. You can even fire through them (tried to kill one for getting in my way too often, and ended up killing KPA soldiers behind him). Also, don't worry about keeping up with them. They will wait forever for you to stack up on their position before they move on, so feel free to go foraging for weapons and ammo before running after them.
IMO, the MP is better than the SP game, but lacks detail that was offered by BF to date.
Would be nice if I could find an online game that actually had some players in it though...
Nice thing is, you can host online games if you want to set up a clannie or something. You don't have to rely on companies hosting local servers.
Mine cues buttons like 'LMB', 'RMB', 'E', etc. when playing, not console buttons.
The SP game is very linear, with some annoying characteristics.
The AI characters get in the way. Thay can block you from entering doorways and getting to vantage points, and the 'cutscenes' (which just happen without warning, or any obvious break, during play) can be pretty irritating although I suppose they are supposed to be giving you info (but it doesn't seem to be critical intel, rather babbling by your colleagues).
And figuring out how and when to pick up ammo and weapons took me a while. Seems you can have more than one 'primary' (like an SMG, SCAR, M4) unless the game decides otherwise and sometimes just takes them away from you when they feel that the weapon they want you to have is better.
Don't bother trying to protect your buddies. They are immortal. A tower cannon can pwn hell out of them and they won't die. Not so much for you. You can even fire through them (tried to kill one for getting in my way too often, and ended up killing KPA soldiers behind him). Also, don't worry about keeping up with them. They will wait forever for you to stack up on their position before they move on, so feel free to go foraging for weapons and ammo before running after them.
IMO, the MP is better than the SP game, but lacks detail that was offered by BF to date.
Would be nice if I could find an online game that actually had some players in it though...
Nice thing is, you can host online games if you want to set up a clannie or something. You don't have to rely on companies hosting local servers.
