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Re: Post game debrief: DGL: Grrr Baggers VS BUD BBX (Grrr wins)
Posted: Fri Feb 10, 2012 3:52 pm
by Snakestyles
SlipperyDuck wrote:What I was really trying to do with suppression was slow them down while they were at B so that they couldnt support their other teamies trying to defend their back flag - this, so that our APC and whever was with them could have a better impact at their back flag an cap them in the middle to get the bleed.
Seemed to have worked, but yeah, was trying to be cautious this round, since we lost too many tickets the last round....overly cautious since Nomad was being sent flanking a lot - but yeah, things to pongder.
Miles, you legend, thanks for the feedback - getting some perspective is invaluable dude!!!
Yea that was a funny situation. It was like what is the lesser of two evils. You clearly had them locked down, they had a shit storm of bullets flying at them and if not suppressed they were locked down from fear of stepping out. It really did work but the question I have to ask it can you do more damage from close up, I think the answer is yes, maybe the best thing to do is use that tactic of shooting from the hummer or vod, do it for 5-7 mins most, it makes it so much easier for your team to move in. Once they are in a better position jump out and get into the action.
I just worry that once your team is in the alley you are also causing suppression on them, they game does not give negative supression points but it does happen and aim and vision is affected.
Either way it works and like all thing can be improved.
Re: Post game debrief: DGL: Grrr Baggers VS BUD BBX (Grrr wins)
Posted: Fri Feb 10, 2012 3:55 pm
by Snakestyles
Ok guys I am on my way home, managed to spend the whole afteroon not working and watching BF3 vids

Will jump back in later to check out if there are any more vids. Once I am doing viewing everything I will write up a report.
If you can I suggest you all read eachothers comments, they really are invaluable and will help the most in improving how you play the game.
Re: Post game debrief: DGL: Grrr Baggers VS BUD BBX (Grrr wins)
Posted: Fri Feb 10, 2012 6:00 pm
by Hubris
Check Tyger's video of the first round: 16:45 - 18:00. Epic.
Re: Post game debrief: DGL: Grrr Baggers VS BUD BBX (Grrr wins)
Posted: Fri Feb 10, 2012 7:57 pm
by Snakestyles
TygerBS wrote:My Point of view
Round 1
BUD BBX vs GRRR BAGGERS - ROUND1 - US - TygerQBWill upload round 2 this eve at home
EDIT:
Pmurgs and lee please post what processing you did on your vids, and what setting you had when recording cause mine seems very low quality.
The start of the round goes well. You were a few seconds slow to get on position meaning as you got there the RU team was at B you managed to step out and get shots on just in time. One or two seconds later and they would have been in a far better position, I know its petty but you can jump out the APC a bit later and have a faster line also dont stop at hubbly alley just get in there and setup for the kill. Very good use of the noobtube Tyger it brings back horrible memories of BF2.
I think the squad did a good job fighting at B and like you know there were issues with all of you trying to shoot round corners, you gotta let your teamie take the shots, they will either get the kill, get the suppression and pull back or get killed, thats when you can take your turn and killing them. Other than that you have good infantary skills, just work on position and holding locations. Keep the calls short and clear, that whole battle at C was funny:you guys kill the enemy APC but there is confusion for the whole team, was it down? was it up ? You paid for that and its a pity because had you banked on that the round would have been a win for you.
Still your abilty to hold B while the enemy had A & C was what helped you guys not loose by such a huge point difference.
Re: Post game debrief: DGL: Grrr Baggers VS BUD BBX (Grrr wins)
Posted: Fri Feb 10, 2012 9:20 pm
by TygerBS
Re: Post game debrief: DGL: Grrr Baggers VS BUD BBX (Grrr wins)
Posted: Fri Feb 10, 2012 11:36 pm
by SlipperyDuck
ZOMG Tyger stepped up his game in Round 2 - NICE JOB - ZOMG!
Re: Post game debrief: DGL: Grrr Baggers VS BUD BBX (Grrr wins)
Posted: Sat Feb 11, 2012 10:33 am
by s3xy_j0nny
Something I noticed in Tyger's Round 2 clip: RumEnCoke is using a SCAR-H... isn't that banned? I mention it purely because we should warn BUD - would hate to see them get pulled up on a technicality in another match.
Re: Post game debrief: DGL: Grrr Baggers VS BUD BBX (Grrr wins)
Posted: Sat Feb 11, 2012 10:59 am
by Snakestyles
s3xy_j0nny wrote:Something I noticed in Tyger's Round 2 clip: RumEnCoke is using a SCAR-H... isn't that banned? I mention it purely because we should warn BUD - would hate to see them get pulled up on a technicality in another match.
http://www.dogamingleague.co.za/rules/bf3_rules.phpBanned Weapons and Add-ons
Banned Weapons:
- Scar-h
- F2000
- G18 Pistol
Banned Add-ons and Equipment
- Mav
- Tactical Light (including on pistols)
- IRNV (including vehicles)
- 12G Frag
As you guys won the round no reason to report them, but yes it is banned and you should warn them

Re: Post game debrief: DGL: Grrr Baggers VS BUD BBX (Grrr wins)
Posted: Sat Feb 11, 2012 11:23 am
by TygerBS
Was wondering why with that ok, i had the drop on him but he still managed to kill me.
Re: Post game debrief: DGL: Grrr Baggers VS BUD BBX (Grrr wins)
Posted: Sat Feb 11, 2012 2:35 pm
by DryMan