Grrr v b0d-Death Dealers

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s3xy_j0nny
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Re: Grrr v b0d-Death Dealers

Post by s3xy_j0nny »

Could we do Seine and Damavand maybe?
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DryMan
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Re: Grrr v b0d-Death Dealers

Post by DryMan »

Okay, I got some one to work for me on Thursday.
For future reference, i schedule my shifts around our practice and game nights. (namely tue, wed, and sun)
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Paul
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Re: Grrr v b0d-Death Dealers

Post by Paul »

DryMan wrote:Okay, I got some one to work for me on Thursday.
For future reference, i schedule my shifts around our practice and game nights. (namely tue, wed, and sun)


That is commitment right there boys and girls!!!
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SlipperyDuck
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Re: Grrr v b0d-Death Dealers

Post by SlipperyDuck »

no it's not - thats dedication - commitment is an obligation to fulfil duties....get back to doing yours. (/wins)

I am an idiot
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Hubris
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Re: Grrr v b0d-Death Dealers

Post by Hubris »

Finally got elimination done with b0d. Lets stick with similar teams to last week.


Seine Crossing and Damavand Peak

Server Name: ZA SGS SOD grrr vs b0d
Game IP & PORT: 196.4.79.7:25100
Rcon IP & PORT: 196.4.79.7:47100
Start: 2012-05-10 19:30 for 20:00
Pw: battle

Seine Crossing
US (start): Troops to A, through Hotel to D; Lee in hotel (A), U2Mx in clinic (D). Tank to B/A - spawn camp enemy tank.
RU (start): Troops to C, U2Mx to D and Lee roaming clinic area. Tank to B/A - spawn camp enemy tank.
Both sides: Get flags secured by one person, hunt enemy tank and respond to counter-attacks with flag spawns.
The 2 Flag Standoff and 3rd Flag Bleed!

T1: Hubris (SL)
T2: Paul
T3: Cr0n0s
T4: DryMan (TL) - spare + mine/rocket
I1: Tyger (TL) - engineer to start
I2: Phatso - engineer to start
I3: SlipperyDuck
I4: U2Mx (SL)

Damavand Peak
US (start): Troops in humvee to rocks, drop DryMan at our back flag for cap. Tank to B. Scout helo to enemy back flag and sneakyness.
RU (start): Troops in vodnik to containers, drop DryMan at our back flag for cap. Tank to B. Scout helo to enemy back flag and sneakyness.
Both sides: If tank goes down at B and losing infantry battle - spares must get in the chopper to back cap while remainder entertains.
Rockets, Mines and Air Powa!

T1: Hubris (SL)
T2: Paul
T3: Cr0n0s
T4: DryMan (TL) - spare + mine/rocket
SH12 Phatso
I1: Tyger (TL) - engineer to start
I2: SlipperyDuck
I3: s3xyj0nny (SL) - recon to start


-r- Onyx
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Paul
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Re: Grrr v b0d-Death Dealers

Post by Paul »

Nice. Let just remember that this is a different team and it won't play out like the match against FiB so we need to continue to adapt.

The key to Davamand is getting B at the begining with the tank. FiB kept their tank back like we used to and that allowed us. Even if we can't hold B, it means they are pouring guys in and it gives us a chance to get their back flags
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s3xy_j0nny
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Re: Grrr v b0d-Death Dealers

Post by s3xy_j0nny »

I'm in the team! I'm in the team! :bounce:
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Snakestyles
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Re: Grrr v b0d-Death Dealers

Post by Snakestyles »

This is good news, you guys know these maps. Cool head, good call outs, strong teamwork and you will win this. If the game starts bad just slow it down and get in the groove.

No need for pre game strats as you know these maps.
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Paul
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Re: Grrr v b0d-Death Dealers

Post by Paul »

Yip that is exactly what I am saying, against FiB were in it from the begining but we can't assume the same for the next match. We could start off and just steam roll them or we could be on the back foot from the get go.

Either way, if we are in trouble we take a second, breathe, think about our role then carry on. No rambo's , no throwing bodies. CLINICAL
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Hubris
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Re: Grrr v b0d-Death Dealers

Post by Hubris »

Get to ze chopper!!! Exactly what we don't need to do.

Im really glad we're all on the same page and understand what it takes to win. It's not mad skiels or luck, it's preparation and patience.

Snake go back a page I have the strats there mate.
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