DGL Leg 2 Play off : RFH
Moderator: Hubris
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s3xy_j0nny
- Senior Member
- Posts: 4046
- Joined: Thu Oct 05, 2006 2:44 pm
- Contact:
So we did the elimination and we got what we wanted: 1. Seine Crossing, 2. Damavand Peak and 3. Noshahr Canals (if we draw). Let's play our game and close these guys out.
Seine Crossing
US side: Tank takes B, then comes back to A and operates the canal road until it can spawn trap their tank at C corner road. Infantry to A and through hotel to D for spawn trap. If we get D, Infantry get set up to biets their tank as it spawns.
RU side: Tank rushes B and operates the canals road until it can spawn trap their tank at the US spawn. U2Mx to cap and hold D while the others cover C and C corner. If we get B or A, Infantry get set up to biets their tank as it spawns.
I: Tyger^
I: Phatso
I: SlipperyDuck
I: U2Mx* - holds D the entire game (or hotel)
T: Hubris^*
T: Paul
T: Cr0n0s
T: s3xy_j0nny - Mines
Be aware that they will probably throw players down to the canal off the start when we are US - this isn't a problem, it means our plan to D will work. We just need to get their tank down shortly after and our tank will recover A & B. Always respond to an attack on D.
Damavand Peak
US side: Tank to work its way into the tunnels and go for B, then shut out B. Onyx caps A then secures the left tunnels (B side). Infantry to B rocks or spawn on SH. SH, smash!
RU side: Tank to work its way into the tunnels and go for B, then shut out B. Onyx caps C then secures the left tunnels (B side). Infantry to B containers or spawn on SH. SH, smash!
I: Tyger^
I: SlipperyDuck - Humvee/Vodnik driver
I: s3xy_j0nny - Beacon in rocks
SH: Phatso*
T: Hubris^*
T: Paul
T: Cr0n0s
T: Onyx
Noshahr Canals US
Amtrac to A, followed by LAV - IFV rushes to B and harasses C when tanks are down. SH2 caps B while SH1 provides cover. Team must target one tank at a time, don't move for C until one is down. Use the Amtrac as a battering ram to get troops onto A and C as required. SH, smash!
Amtrac1: U2Mx
Amtrac2: s3xy_j0nny
Amtrac3: SlipperyDuck
SH1: Phatso* - Anti air helo
IFV: Paul*^
IFV: Cr0n0s
IFV: Onyx
SH2: Hubris - Anti tank helo
Noshahr Canals RU
Tank 1 to C bridge, shooting onto and attacking B. Tank 2 to A canal, pressuring vehicle landing and attacking A. Infantry cap C and use the trains to maintain fire onto A and B. Only attack flags with tank support. SH, smash!
T1: Hubris*^
T1: Onyx
T2: Paul*^
T2: Cr0n0s
I: Tyger^
I: s3xy_j0nny
I: SlipperyDuck*
SH: Phatso - Anti air helo
Seine Crossing
US side: Tank takes B, then comes back to A and operates the canal road until it can spawn trap their tank at C corner road. Infantry to A and through hotel to D for spawn trap. If we get D, Infantry get set up to biets their tank as it spawns.
RU side: Tank rushes B and operates the canals road until it can spawn trap their tank at the US spawn. U2Mx to cap and hold D while the others cover C and C corner. If we get B or A, Infantry get set up to biets their tank as it spawns.
I: Tyger^
I: Phatso
I: SlipperyDuck
I: U2Mx* - holds D the entire game (or hotel)
T: Hubris^*
T: Paul
T: Cr0n0s
T: s3xy_j0nny - Mines
Be aware that they will probably throw players down to the canal off the start when we are US - this isn't a problem, it means our plan to D will work. We just need to get their tank down shortly after and our tank will recover A & B. Always respond to an attack on D.
Damavand Peak
US side: Tank to work its way into the tunnels and go for B, then shut out B. Onyx caps A then secures the left tunnels (B side). Infantry to B rocks or spawn on SH. SH, smash!
RU side: Tank to work its way into the tunnels and go for B, then shut out B. Onyx caps C then secures the left tunnels (B side). Infantry to B containers or spawn on SH. SH, smash!
I: Tyger^
I: SlipperyDuck - Humvee/Vodnik driver
I: s3xy_j0nny - Beacon in rocks
SH: Phatso*
T: Hubris^*
T: Paul
T: Cr0n0s
T: Onyx
Noshahr Canals US
Amtrac to A, followed by LAV - IFV rushes to B and harasses C when tanks are down. SH2 caps B while SH1 provides cover. Team must target one tank at a time, don't move for C until one is down. Use the Amtrac as a battering ram to get troops onto A and C as required. SH, smash!
Amtrac1: U2Mx
Amtrac2: s3xy_j0nny
Amtrac3: SlipperyDuck
SH1: Phatso* - Anti air helo
IFV: Paul*^
IFV: Cr0n0s
IFV: Onyx
SH2: Hubris - Anti tank helo
Noshahr Canals RU
Tank 1 to C bridge, shooting onto and attacking B. Tank 2 to A canal, pressuring vehicle landing and attacking A. Infantry cap C and use the trains to maintain fire onto A and B. Only attack flags with tank support. SH, smash!
T1: Hubris*^
T1: Onyx
T2: Paul*^
T2: Cr0n0s
I: Tyger^
I: s3xy_j0nny
I: SlipperyDuck*
SH: Phatso - Anti air helo
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s3xy_j0nny
- Senior Member
- Posts: 4046
- Joined: Thu Oct 05, 2006 2:44 pm
- Contact:
OK Last nights prac was a bit up in the air. We all kind of forgot the basics. Hopefully this has now been "cleaned" and we won't do the same in the match.
RFH got a hiding from us last time, this means they are going to come prepared. They will also be playing with their regular team so they will have better cohesion.
[EDIT] UAC seems to only be mandatory for the Champions cup but if you have it and it runs well then please play with it on just to get used to it
It is fun pwning in the 3rd Division but we don't belong there, we NEED to get to the 2nd Division so that after they 3rd leg we can get into First division. We may or may not be premier league material but we sure as hell are First Division material.
- You have a SL but he/she can't think for you. They give you direction but you still need to think
- Call out your movements/enemy movements, loudly so everyone hears. This is so that not everyone goes to the same place.
- Spares - We used this effectively in the previous game but forgot about it last night. If a flag is going down and you are far away, don't try get there, rather call for a spare.
RFH got a hiding from us last time, this means they are going to come prepared. They will also be playing with their regular team so they will have better cohesion.
[EDIT] UAC seems to only be mandatory for the Champions cup but if you have it and it runs well then please play with it on just to get used to it
It is fun pwning in the 3rd Division but we don't belong there, we NEED to get to the 2nd Division so that after they 3rd leg we can get into First division. We may or may not be premier league material but we sure as hell are First Division material.

Woot double Post.
There have been some comment on SGS as to what weapons are allowed in the DGL matches now that CQ has been released. IMO I don't care really but we need to make sure both seems are playing by the same rules and to be safe I would say we exclude the NEW weapons
Hubris/Tyger can you chat (ON DGL FORUM SO IT IS THERE FOR PROOF) to the RFH guys and come to an understanding on whether we include or exclude the new weapons
There have been some comment on SGS as to what weapons are allowed in the DGL matches now that CQ has been released. IMO I don't care really but we need to make sure both seems are playing by the same rules and to be safe I would say we exclude the NEW weapons
Hubris/Tyger can you chat (ON DGL FORUM SO IT IS THERE FOR PROOF) to the RFH guys and come to an understanding on whether we include or exclude the new weapons

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s3xy_j0nny
- Senior Member
- Posts: 4046
- Joined: Thu Oct 05, 2006 2:44 pm
- Contact:
We made the Hubris cry at prac last night with our incompetence.
Unless we turn his frown upside down with tonight's performance I expect we'll all feel like under-achieving twits again.
Game faces for the RFH match please, ladies (and Onny).
Unless we turn his frown upside down with tonight's performance I expect we'll all feel like under-achieving twits again.
Game faces for the RFH match please, ladies (and Onny).

From the darkness you must fall
Failed and weak, to darkness all.


