by Hubris » Sat Dec 11, 2010 12:36 pm
So should we agree that no tubes be used and rather only smoke? i.e. to preserve cover? I think one assault player can only deploy two smoke covers before they get replaced. Or can you just spam indefinitely? In the latter case a balance between on tube and one smoke launcher is probably best. We will probably need tubes for the opening engagement to take down any emplaced MGs in the houses and blow an entrance facing us for each mcom.
Who will drive the tank and how will we position it and keep it alive? Or are we just going to use the tank as a spearhead ferry? If we spearhead ferry with it, five players (again prob a full squad plus one passenger from another squad) can get in with it and all can bail near the mcom except for the kamikazi driver to avoid grand tank theft.
With regards to destruction on defence, I think we should take down the walls around the mcomms to give us all a clear line of fire onto them. Just be careful not to cause a full scale demolition and mcom loss.
Then there is always this:
So should we agree that no tubes be used and rather only smoke? i.e. to preserve cover? I think one assault player can only deploy two smoke covers before they get replaced. Or can you just spam indefinitely? In the latter case a balance between on tube and one smoke launcher is probably best. We will probably need tubes for the opening engagement to take down any emplaced MGs in the houses and blow an entrance facing us for each mcom.
Who will drive the tank and how will we position it and keep it alive? Or are we just going to use the tank as a spearhead ferry? If we spearhead ferry with it, five players (again prob a full squad plus one passenger from another squad) can get in with it and all can bail near the mcom except for the kamikazi driver to avoid grand tank theft.
With regards to destruction on defence, I think we should take down the walls around the mcomms to give us all a clear line of fire onto them. Just be careful not to cause a full scale demolition and mcom loss.
Then there is always this:
[align=center][url=http://www.youtube.com/watch?v=b_awTO9ukdc#ws]Valparaiso RPG tricks for BC2[/url][/align]