Squad Leaders

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Topic review
   

Expand view Topic review: Squad Leaders

Re: Squad Leaders

by Skouperd » Wed Jun 23, 2010 9:23 am

Aah, that explains why the Nutz lost that map then...

(granted, we've played against EAS on it)

Re: Squad Leaders

by SloDaz » Wed Jun 23, 2010 8:43 am

Yip i forsee :waiting: a great win for the grrr team.... 5 Engi's all trying to repair a burning tank and the medics all working overtime on thier burned fingers.... oh and Drag's hiding in the bushes, with leaves and grass in his hat.... dude whats up with that..... dont you know that real men don't park off in the bushes - get out and join the fight....

Re: Squad Leaders

by pmurgs » Wed Jun 23, 2010 8:20 am

Dragonne wrote:
Skouperd wrote:I'll post a strategy for the Habour tomorrow, I've already got one pretty much worked out. Just need to tweak it a little bit. It is a very defensive map that one, so armor will be king there.

Ummm, there is no Armour in Arica Harbour :hmmm:


Actually... there is no functional armour on that map, but there is wrecked armour :moon:

Re: Squad Leaders

by J_Th4ng » Wed Jun 23, 2010 8:06 am

Skouperd wrote:I'll post a strategy for the Habour tomorrow, I've already got one pretty much worked out. Just need to tweak it a little bit. It is a very defensive map that one, so armor will be king there.


Ummm, there is no Armour in Arica Harbour :hmmm:

Re: Squad Leaders

by Paul » Wed Jun 23, 2010 7:08 am

Wow so much off reading, didn't any of you watch Bafana.

Sorry about missing prac last night, when I got home there was no electricity. If I am selected for the team I will be there tonight for the SSG Prac

Re: Squad Leaders

by Skouperd » Tue Jun 22, 2010 11:01 pm

I'll post a strategy for the Habour tomorrow, I've already got one pretty much worked out. Just need to tweak it a little bit. It is a very defensive map that one, so armor will be king there.

Re: Squad Leaders

by NiteShade » Tue Jun 22, 2010 7:48 pm

RE: Practice... Our nursey was very kind to set it up for us. Grrr server, password as normal: beer


We need to go over Africa harbour too as SSG wants to play that tomorrow night as well.

Re: Squad Leaders

by Voetsek-Mikey » Tue Jun 22, 2010 7:43 pm

I like all the input and comments.

All i want to say is......... WHEN/WHERE do you fuckers need me and I will do WhatEver is required. :gun:

Re: Squad Leaders

by pmurgs » Tue Jun 22, 2010 6:33 pm

NiteShade wrote:There are a few that can go another way... Murgs with his style of holding back could also be a great defense player.


I don't think playing defensively suites how I play. I'm just a bit more picky, about when and where to run in, but my intention always is, to move in as soon as I clear out the hostiles right in front of me.

Skoups... you did the right thing on Sunday getting us to pay attention to the tickets, just we needed a regroup and attack call, and like you said, starting at our base and moving around the ship to the enemy back flag would of been the right thing to do. Course its hard to make the right decision under pressure and hindsight is always 20-20.

Slodaz.... :crackup:

Re: Squad Leaders

by NiteShade » Tue Jun 22, 2010 6:27 pm

Geth - if Jono is playing, I assume he'll do the recon bit? Then it would be Jono and Murgs? If so, then Jono can be teh 2 man SL and you the SL of the attacker/infant squad.
Or if you wanna take over recon roll, it can be switched.

PRACTICE TONIGHT!!!
Can I please suggest that we take the first part of prac time to go around and 'name places' ? Perty please!
If anyone can find a proggie (I tried before) that lets you edit maps - I'll edit maps with names and stuffs like I did for BF2 and COD.

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