by gr@v1ty » Sun Mar 28, 2010 10:00 am
As I understand, when the site is down (building collapses), the objective is met. There is no waiting time for the defenders to disarm as its an instant 'target destroyed'.
I suggest you guys concentrate on the 16 player and 8 player squad servers. Taught me loads about how to work as a team to meet an objective.
Looks like you need at least 2 'survivors' near the target that don't do anything but avoid detection. People have a choice of spawning on either and the defenders can't concentrate on any direction. Defenders WILL make a mistake sooner or later and concentrate on the one direction. You only need 1 defending slip up to meet your objective.
We need to work closely on our defence. There are already some pretty tight clans. I suggest we attack against them (and most probably lose) to see how they have worked their defence out. I've played 20 rounds against a 4 man squad with 3 players from the same clan... and we didn't even get close to an objective. Spotting is key*. Their defence and spotting was so good that as soon as you're spotted, you cannot hide.
I like the idea of destroying the site, but at the same time, I think its the basics we need to work on to start with. Even if it means we lose a few to the 'fancy' clans, we'll need to start with basics of squad movement and learning about each others' styles and BC2 squad gameplay.
* You MUST spot ASAP. I'd go as far as binding a spot button to your fire button (if binding isn't against the rules... but I reckon other guys are doing it already). This way, even if you suddenly run into someone, you light them up on the map as you shoot them. Will be worth looking into something like that. But its key to keep a spot button without fire (so you can silently spot someone without shooting). Complicated?
As I understand, when the site is down (building collapses), the objective is met. There is no waiting time for the defenders to disarm as its an instant 'target destroyed'.
I suggest you guys concentrate on the 16 player and 8 player squad servers. Taught me loads about how to work as a team to meet an objective.
Looks like you need at least 2 'survivors' near the target that don't do anything but avoid detection. People have a choice of spawning on either and the defenders can't concentrate on any direction. Defenders WILL make a mistake sooner or later and concentrate on the one direction. You only need 1 defending slip up to meet your objective.
We need to work closely on our defence. There are already some pretty tight clans. I suggest we attack against them (and most probably lose) to see how they have worked their defence out. I've played 20 rounds against a 4 man squad with 3 players from the same clan... and we didn't even get close to an objective. Spotting is key*. Their defence and spotting was so good that as soon as you're spotted, you cannot hide.
I like the idea of destroying the site, but at the same time, I think its the basics we need to work on to start with. Even if it means we lose a few to the 'fancy' clans, we'll need to start with basics of squad movement and learning about each others' styles and BC2 squad gameplay.
* You MUST spot ASAP. I'd go as far as binding a spot button to your fire button (if binding isn't against the rules... but I reckon other guys are doing it already). This way, even if you suddenly run into someone, you light them up on the map as you shoot them. Will be worth looking into something like that. But its key to keep a spot button without fire (so you can silently spot someone without shooting). Complicated?