DayZ Standalone

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Topic review
   

Expand view Topic review: DayZ Standalone

by Ecko7 » Thu Dec 26, 2013 2:36 am

Got ambushed by two guys in Zelenagorsk, killed the first, mortally wounded the second before getting killed. Spawned in Balota, fully kitted bambie killer chilling outside the barracks. Can't shoot to save his life but after 3 mags finally gets me.

Really think it is time for the grrrbians to squad up in DayZ. I rate just after the first hang overs of 2014 have settled down we should start a nice jam session.

Merry Christmas and have an epic new years

by Ecko7 » Thu Dec 19, 2013 6:59 pm

That is DayZ

by RussianElite. » Thu Dec 19, 2013 2:37 pm

Phats your story moved me, I'l get it then :P

by NoMaD » Thu Dec 19, 2013 2:33 pm

Hahahahahaha! those DayZ moments... that is the stuff that thrills and annoys to no end. it is what makes the game spicey...

by Phatso » Thu Dec 19, 2013 1:05 pm

Running through Cherno, fresh spawn. Grab a few goodies and find a first aid kit, and a crazy clown mask. I run towards the firestation and start taking fire from who knows where.. Couple of hits and my screen goes all blocky. Panicking, I sprint inside firestation and quickly bandage up with my shirts rags. Suddenly another survivor runs in.. Uh oh. I only have an axe as does he.. So after a stare down, I yell "friendly bro.. I just need help with some blood". So I try talking him through how to bloodbag (its quite a process) and we see one of the doors open and 2 survivors with backpacks, helmets and axes come in. Again, I shout "FRIENDLY! Put your axes down guys.. I just need a transfusion". They reply with some epic 4-letter banter and start hacking at my new friend! NOOOOOOO!! I go mental with my axe and dispose of our attackers swiftly Saved my buddy! So we loot their bodies and my buddy kinda starts mumbling something over voip.. "Whats up man?" I ask... He swings at me with an axe and connects! "..... why .... ?" I ask before swiftly ending him with spammed axe swings. I creep out the firestation, very paranoid and rattled but now fully loaded with practically everything but a gun... And I come face to face with a zed.. before I could even swing my now trusty axe, he knocks me unconscious and I die...

by Phatso » Wed Dec 18, 2013 7:05 pm

Sad to hear that Stef, but the game has its merits.

I have played maybe 1 hour total in the EARLY ACCESS ALPHA that was delayed a year because Rocket was too busy doing other shit instead of releasing the game when he said he would. How DARE he!!!!! What a complete moron that he had the audacity to follow a lifelong dream instead of delivering a game to us!!!!!!

#justsaying
#cutnoseoffspiteface

I know you sank a ridiculous amount of time into DayZ Stef and have been there, done that and seen it all. Now I ask you, the feels bro. Were they not sufficient to want to experience again? I know that you and I had some absolutely epic gaming moments that in my gaming career of 24 years has never been able to replicate. Ever.

You state that the mass hoarding of vehicles and masses of firearms was destined to be stolen? Correct. You (and in some cases we) worked damn hard to get all those pretty pixels only for them to be jacked by guys that searched hard enough. Bare in mind that when we found stockpiles, we would PILLAGE! Its part of the game! If that doesn't work for you, then you won't enjoy the game.

Besides, helicopters and tanks and dirtbikes and all that shit isn't what DayZ was about in the first place. Its what the mod after some months became and not what I really enjoyed. Its also not what Rocket envisioned.

Don't forget that if it weren't for Rocket, part of ArmA 3's funding wouldn't of been there. Also, Breaking Point/DayZero/Overwatch/Zoombies/Pantera/Epoch... all those are spinoffs of the original DayZ.

I have heard a lot of ex-players of DayZ say the exact same thing as you and at the end of the day, its your decision. But don't close your eyes completely too it :)

Lastly, its an ALPHA.. and it runs better than BF4.

#loveStef
#bestDayZpartner

by TygerBS » Wed Dec 18, 2013 4:41 pm

Aaah thanks for the insight Hubris.

Yea i think there are better persistent zombie games coming in future. Will wait.

by Hubris » Wed Dec 18, 2013 4:20 pm

Well... I'll be honest I haven't a clue what "great new" features the stand alone has but I am sure I can suss it out when I get back on YouTube. The issue for me is that I have done and seen literally everything in DayZ. After gearing up and storing redundant helicopters and multiple caches/camps you ultimately lose everything if you're not playing 24/7 (although it could be argued even that doesn't help).

So the meta game is fatally flawed for me as there's no real end game beyond spending all your ammo on noobs before it's stolen from your tent.

There may be a host of changes that for example allow you to save gear in a tent totally free from looters but even then... What is there to do except spend all your ammunition on noobs? I dunno... DayZ was a great fad but it lacks any serious story or substance to give it staying power. Honestly I can't think of anything they could add beyond progression to other maps to give the game new life.

To all the new players, have fun. But I'm not going to bother spending the hours to have the same experience at the cost of $30. You may not be aware, but Zoombies and Breaking Point (Arma3 DayZ) were forced to shut down because of their "similarity" to DayZSA so that just tells me Rocket has failed to substantially differentiate SA from the mods. Why pay this prick $30 for the same old game after he declared himself a gaming rock star and went to climb Everest instead of delivering the game?

IMO: wasted opportunity and I'm not going to float Rocket's lack of vision/focus out of some misplaced loyalty to what was a fun, but buggy and terminally broken mod.

#yolostratscomment
#gitrekdrocket
#controversyismymiddlename

by Kyuubidemon » Wed Dec 18, 2013 4:08 pm

Mine finished downloading, lemme know when you guys are gonna jam. Will join

by NoMaD » Wed Dec 18, 2013 12:37 pm

So i have just purchased it on steam...

My reasoning is this... Opportunity cost of money. If say it takes them a year to release the full game, and the price does jump up from $30 to $60 then I have a 100% opportunity growth in comparison to say 15% if i had it in savings.... Not to mention a full years worth of potential entertainment and fun with clan members...

Yes, i know i am a financial nerd... but it makes sense to me this way.

I am actually really looking forward to having a jump on before i go on holiday... so phats we must organize a sesh!

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