by Phatso » Mon Aug 13, 2012 5:01 pm
A common point.. A lot of us had a "bad-day" last night. Myself included.
Infantry wise, Where I believe we failed on Sharqi... We threw SO many tickets at TV Station.. like 50. And its something I am figuring out.. We look at it as the be all end all and as long as we have a troop there or a beacon there, we spawn there and get mowed down because of the difficulty of attack and bottlenecks. B is also a bit open.. A flag is the easiest and we should’ve hit that. Hard.. as in, as soon as the squad wipes, forfeit the beacon (its easy enough to get there), and just rush Alpha hard. You can’t defend A from a brute force attack. B should be hit with tank and infantry together (as SIB showed us). TV should even be forfeited due its nature. Its not as important as it was in BF2 and “getting insta’d” means fast bleed,
Damavand I can’t really comment from a ground pound POV, but I think frustrations were high at this point, we put too much pressure on ourselves and forgot the basics. Also, B flag on Damavand is 100% armor. From a chopper point of view, my worst fears came true… The inconsistency of missiles / flares / ECM.. and my inability to get the first spot. Regarding the missiles, what I mean is that I can ECM / flare, and the guided missiles / heat-seekers will still hit half the time, unpredictably. Its bullshit and I don’t like it. From getting the first spot, I don’t know why but it is something I battle with. Its basically looking at your screen for 1 fucking moving pixel, in front of a moving background.. I only get the first spot half the time.. And even if I don’t, due to the missiles BS, I sometimes win.
Just regarding spawning on the chopper and halo jumping. Guys, you need to ask me first because I may be busy fighting or spawn killing and then we lose vital time. Also, when you jump in, you need that Vodnik. The back flags have massive open spaces and getting picked off is easy as we’ve seen before.
Just my thoughts for now J
A common point.. A lot of us had a "bad-day" last night. Myself included.
Infantry wise, Where I believe we failed on Sharqi... We threw SO many tickets at TV Station.. like 50. And its something I am figuring out.. We look at it as the be all end all and as long as we have a troop there or a beacon there, we spawn there and get mowed down because of the difficulty of attack and bottlenecks. B is also a bit open.. A flag is the easiest and we should’ve hit that. Hard.. as in, as soon as the squad wipes, forfeit the beacon (its easy enough to get there), and just rush Alpha hard. You can’t defend A from a brute force attack. B should be hit with tank and infantry together (as SIB showed us). TV should even be forfeited due its nature. Its not as important as it was in BF2 and “getting insta’d” means fast bleed,
Damavand I can’t really comment from a ground pound POV, but I think frustrations were high at this point, we put too much pressure on ourselves and forgot the basics. Also, B flag on Damavand is 100% armor. From a chopper point of view, my worst fears came true… The inconsistency of missiles / flares / ECM.. and my inability to get the first spot. Regarding the missiles, what I mean is that I can ECM / flare, and the guided missiles / heat-seekers will still hit half the time, unpredictably. Its bullshit and I don’t like it. From getting the first spot, I don’t know why but it is something I battle with. Its basically looking at your screen for 1 fucking moving pixel, in front of a moving background.. I only get the first spot half the time.. And even if I don’t, due to the missiles BS, I sometimes win.
Just regarding spawning on the chopper and halo jumping. Guys, you need to ask me first because I may be busy fighting or spawn killing and then we lose vital time. Also, when you jump in, you need that Vodnik. The back flags have massive open spaces and getting picked off is easy as we’ve seen before.
Just my thoughts for now J