by SlipperyDuck » Thu Jul 12, 2012 10:56 am
I think we were battle fatigued by the time Sharqui came around, I could see it in the way we responded to things, not as sharp as we were earlier.
I know Tyger broke down abit and thats not the end of the world, but we have to try keep in mind that this game is CLIENT side netcode, so things that seem Imposible are not always HAX - they seem that way because of the 50ms delay (with network slider all the way to the left) between YOU/SERVER/ENEMY . . You ride the good and the bad on that code, sometimes you will get the benefit of the situation - (you will see someone and shoot them before they even know you're there) or you get the bad of it (they get to see you first and shoot you instead).
It's the code of the game, UAC will take care of all our Hackusensationalism from here on out, so, while it's difficult to do, lets try remold our mindsets around "imposible" "wtF" "OMG, did you see that" etc, it's actually the game not the player. <-- This is a tough one, but necessary.
Anyway - a good practice, IMHO practices teach us nothing if we always win, we mustnt be so hung up on winning or we'll run the danger of being recruited by Assassins new Clan in the future....My motto is "Winning is everything to Losers", I'd like to think we're better than that.
anyway, here endith my soapbox
I think we were battle fatigued by the time Sharqui came around, I could see it in the way we responded to things, not as sharp as we were earlier.
I know Tyger broke down abit and thats not the end of the world, but we have to try keep in mind that this game is CLIENT side netcode, so things that seem Imposible are not always HAX - they seem that way because of the 50ms delay (with network slider all the way to the left) between YOU/SERVER/ENEMY . . You ride the good and the bad on that code, sometimes you will get the benefit of the situation - (you will see someone and shoot them before they even know you're there) or you get the bad of it (they get to see you first and shoot you instead).
It's the code of the game, UAC will take care of all our Hackusensationalism from here on out, so, while it's difficult to do, lets try remold our mindsets around "imposible" "wtF" "OMG, did you see that" etc, it's actually the game not the player. <-- This is a tough one, but necessary.
Anyway - a good practice, IMHO practices teach us nothing if we always win, we mustnt be so hung up on winning or we'll run the danger of being recruited by Assassins new Clan in the future....My motto is "Winning is everything to Losers", I'd like to think we're better than that.
anyway, here endith my soapbox